Portal:Amiga
The Amiga Portal
Amiga is a family of personal computers produced by Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS.
The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While early advertisements cast the computer as an all-purpose business machine, especially with the Sidecar IBM PC compatibility add-on, the Amiga was most commercially successful as a home computer with a range of video games and creative software. The bestselling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The 1990 Amiga 3000 includes a minor update to the graphics hardware via the Enhanced Chip Set, also used in subsequent models.
The Amiga established a niche in audio and multimedia. The first music tracker was written for the Amiga, and it became a popular platform music creation. The 3D rendering packages LightWave 3D, Imagine, and Traces (a predecessor to Blender) originated on the system. The 1990 third-party Video Toaster made the Amiga a comparatively low cost option for video production. In later years, the Amiga started losing market share to IBM PC compatibles and video game consoles, eventually leading to Commodore's bankruptcy in 1994 and then the end of Amiga. Commodore is estimated to have sold an 4.85 million Amigas. Various groups have since released spiritual successors. (Full article...)
Selected article
Workbench is the graphical file manager of AmigaOS developed by Commodore International for their Amiga line of computers. Workbench provides the user with a graphical interface to work with file systems and launch applications. It uses a workbench metaphor (in place of the more common desktop metaphor) for representing file system organisation.
The Amiga Workbench uses the metaphor of a workbench (i.e. a workbench of manual labor), rather than the now standard desktop metaphor, for representing file system organization. The desktop itself is called Workbench and uses the following representations: drawers (instead of folders) for directories, tools for executable programs, projects for data files; and a trash can as a folder intended to contain deleted files. These representations may be considered somewhat unusual by a modern user, but at the time there were no commonly accepted metaphors and Commodore chose to use different idioms from their competitors (Apple had already pursued legal action to prevent other software companies from offering graphical user interfaces similar to its own). Additionally, in 1985 computer graphics capabilities were more common in high end "workstations", and the Amiga was a multimedia/'creative' machine rather than an office machine, which may have provided further inspiration for the metaphor. (Full article...)
Selected biography
He started work at Commodore in 1983 as an engineer under Bil Herd. His first project was to help complete the TED systems comprising Plus/4, C16 and more. After completing the Commodore 128 Bil Herd left the company and Dave Haynie was promoted to chief engineer in the low-end group. After Commodore acquired Amiga, Dave Haynie ended up primary engineer on the expandable A2000 computer. Later, he joined Bob Welland on the A2620 CPU module, and launched the follow-up A2630 the year thereafter. These were delivered in the A2500/20 (1989) and A2500/30 (1989). In 1989 he started designing the Zorro III expansion bus architecture, and in 1990, with Greg Berlin, Hedley Davis, Jeff Boyer, and Scott Hood, created the Amiga 3000. (Full article...)
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